![]() ![]() The game never had a chance.įurthermore, the very idea that releasing a single-player shooter in “today’s market” would be a “terrible idea” is just pure poppycock. Instead, it was released on August 22nd, 2023-a few days before Armored Core 6: Fires of Rubicon and a couple of weeks before the console launch of Baldur’s Gate 3, Starfieldand Mortal Kombat 1. Almost every critic agreed it was Call of Duty: Magic Edition-I believe Stephanie Sterling described it best as “aggressively mediocre.” But Immortals of Aveum could’ve probably gotten by if it had been released during one of the drier months for gaming, with a little bit of fanfare-the developer claims EA kicked in 40 million for marketing, but I know I didn’t see a single ad for it. It was a game that had a solid premise but failed to craft anything unique or interesting. If you take a second to consider reality, then it becomes pretty apparent that Immortals of Aveum failed for a number of reasons, and none of them were “releasing a single-player shooter in 2023.” On February 13, 2024, an anonymous former employee of Ascendant Studios claimed-regarding the commercial failure of Immortals of Aveum-that “trying to make a triple-A single-player shooter in today’s market was a truly awful idea.” It was the kind of quote that really stuck with me, not just for how profoundly inaccurate it was but because it was drearily repetitive. ![]()
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